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Only items in official books or modules.I mean the in-game concept of Large, as in a 2x2 square creature.What gear would benefit a druid both in their standard form and when they take the form of a large creature? Equipment that merges with the form has no effect until you leave the form. When taking the form of an elemental, the druid’s wild shape now functions as elemental body II. When taking the form of animals, a druid’s wild shape now functions as beast shape III. Under 3.5 it sounds like the similarity to Alter Self means the magic items merge into the body, and become non-functional, as well. At 8th level, a druid can use wild shape to change into a Huge or Diminutive animal, a Medium elemental, or a Small or Medium plant creature. Your equipment doesn't change to match the new form, and any equipment that the new form can't wear must either fall to the ground or merge with it. Under 3.0 the polymorph spell said items became non functional when wildshaped/in animal form. Worn equipment functions as normal, but the GM decides whether it is practical for the new form to wear a piece of equipment.
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You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it.Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. The druid's Wild Shape feature description says: Abilities in Pathfinder: Wrath of the Righteous can be used for both dealing damage to Enemies, inflict Status Ailments, buff characters or just protect you.The other side of this question: What creature(s) can a Moon Druid transform into that would benefit from their armor? (Note: the link had Apes as the only answer, but ignore that for the sake of this current question.) Class Features are generally passive benefits that characters gain based on their Class but can also sometimes be active Skills that you can use in combat. Wild Shape (Huge Elemental) is one of many Class Features in Pathfinder: Wrath of the Righteous. At 12th level, a Druid can use wild shape to change into a huge elemental.įor the feyspeaker archetype, all level prerequisites are increased by 2. At 10th level, a Druid can use wild shape to change into a Smilodon, a shambling mound, or a large elemental. At 8th level, a Druid can use wild shape to change into a Bear or a medium elemental. A druid can use this ability an additional time per day at 6th level and every two levels thereafter, for a total of eight times at 18th level.Īt 6th level, a Druid can use wild shape to change into a leopard or a small elemental. With the ability to Wild Shape and the versatility of the spell list the Druid is the. The effect lasts for 1 hour per druid level, or until she changes back.Ĭhanging form is a standard action and doesn't provoke an attack of opportunity. At 4th level, a druid gains the ability to turn herself into a wolf and back again once per day.